#ifndef __CLASS_GAME_DATA_H__
#define __CLASS_GAME_DATA_H__





#include "CBuffData.h"
#include "CSkillData.h"



class CGameData : public CBuffData, CSkillData
{
private :

public :
	CGameData( void );
	virtual ~CGameData( void );

public :
	static CGameData&			GetInstance			( void );
};

#define GameData				CGameData::GetInstance()





#endif